Get Fit With Mel B is a fitness game with the focus of whipping you into shape while you follow exercises performed by Mel B on screen.Like the first release, Eye Pet and Friends requires not only the PS Move controller, but also the PS Eye attachment. Eye Pet and Friends is much like the original, but this time you can have two pets on screen at a time in which you and a family member/friend can play with in fun mini games.A very fun game for children of all ages. You and your pet can interact with each other using the PS Eye and Move. EyePet allows you to create your very own virtual pet that you can customize and care for.The game Features 40 hit tracks along with fun game modes such as: Party Play, Dance Creator, Dance Class and Dance Workout. Everybody Dance is arguably one of, if not the best dance game available for the PS3.The game contains 25 hit songs and features a party mode for fun times with friends and family. Dance on Broadway features hit Broadway numbers that you perform solo or with friends by dancing, singing and acting.The game is easy enough for kids to not become frustrated, but challenging enough that parents will not be bored. Carnival Island is a fun family game composed of 40 "carnival attractions" (mini games) that incorporate tossing, throwing, bouncing and aiming.In the game you can use your Godly powers to create earthquakes, produce floods, and launch lighting bolts at the heathens below. Babel Rising lets you play as a God for the purpose of smiting pagans as they try to build a tower to reach you.It is a fascinating insight into how modern consoles are designed and also how games developers are driving key decisions. The console architect went on to talk about the trade-offs that lay behind how many computer cores to put into a console, and how it involves balancing CPU and GPU. How can this be? "That growth in size from the assets had been offset by the improved technology for compression," Cerny explained. But in short, for the PS5, developers are able to use Sony's publishing tools to handle the decompression process, and they don't have to rely on perhaps their own bespoke methods of getting data off a spinning-disk hard drive or even an SSD.Ĭerny picks out Miles Morales, a first-party title that has numerous advantages in terms of visual quality on the PS5, and yet remains a smaller file than the PS4 version. It is clearly quite a technical thing as Cerny explained it in a way that didn't really explain the process behind it. Similarly, Control Ultimate Edition is 50 GB on PS4 but only around half that on PS5.Ĭerny explained that the PS5 uses Integrated IO and a technique known as Invisible Compression. For example, the indie hit Subnautica is 14 GB on PS4, but only 4 GB on PS5. One of the most revealing parts is when Cerny explains why certain PS5 games are actually smaller in size than their PS4 versions. It's an in-depth breakdown, and the video, posted on YouTube, is 15 minutes long, but offers great insight into the thinking behind the PlayStation 5 as well as where modern games consoles are at in terms of things such as memory, CPU, and GPU. Related: Xbox In Japan: The Battle To Win The Console Race In Microsoft’s Toughest Market In an interview with Wired, the lead system architect for PS5 explained the process that went in to Sony's latest console. The American has helped Sony design their consoles since the PS2 and some chalk up Cerny's lead design role for the PS4 as helping that console supersede the PS3 in terms of sales. Mark Cerny has been with involved with PlayStation for more than two decades and has worked on Insomniac and Naughty Dog games such as Jak and Dakter, Ratchet & Clank, and Crash Bandicoot. But in a recent interview, the lead systems architect for the PlayStation 5 talked through the decisions the team made when coming up with the successor to the best-selling PS4. From deciding what to focus on, and ideas for new hardware components, to vital considerations about heat and size, to the look of what the box containing all the bits of computer will look like, the design process behind consoles can be mind-bogglingly complex. Modern video game consoles take years of planning to produce.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |